Make games, film, sound and music, pictures, pages, ads and posts with AI agents. Each app has its own tools, and every run opens on what it made.
From $39, paid once. For macOS 15 or later.
See it make something
A minute in Robin’s own window: a game asked for and made, its pictures, a theme and a trailer, then every chat and every agent at a glance. Press play for the sound.
A game, in a chat. Type the idea; it plans, draws, scores and builds it.
Said aloud. A theme for the night market, heard and made.
Every agent, one map. The one waiting on you, answered there.
An app for every craft
Games, Pictures, Sound, Music, Film, 3D, Pages, Ads and Posts. Inside each one, only the tools that craft needs, beside the conversation, with every version kept. These are Robin’s own windows, with real work open.
GamesA finished game’s title page: its art, Play, and every piece it is made of.3DOpen a model or generate one from pictures of it, then light it, smooth it and turn it.AdsOne cut in every shape the networks take, each kept as a take.PicturesEvery version side by side, every edit a layer.FilmThe picture large, the cut as real frames, a title on.PagesA game’s website, written and laid out beside the work.
Also in the studio: sound takes and a 64-pad sampler, playlists matched for loudness, voices and stories, the iPhone Simulator, and any app’s window.
The projects shown are original, made in Robin for this page: Kettle Cove Post, Chromewave Rally, Blotsworn, Thimble & Clay, Dumpling Row and Lowtide Station.
A first make in a minute
Robin opens on four short steps: what it makes, how it thinks, what to make first, and a starter that makes it. Use the Claude you already have, a key, or a model on this Mac; what it finds here is already chosen.
No permission, hotkey or licence to get through first. Pick Pictures or Sound and the first thing is made in about a minute.
The work comes first
A run opens on what it made, in the craft’s own view: a track with Play and its playhead, a game with Play beside the frame it was aiming for. The steps it took are one tab back, never in the way.
A track, with Play
The sections over the waveform, the loops as rows, each one heard on its own.
A game, with Play
What it was aiming for beside what it built, and one press to play it.
How it was made
One tab back from the work, the run as a pipeline: the prompt, the plan, each round and what it made, the build and its frame, read left to right. Every card is the thing itself, a picture, a sound, a build, and opens it.
While a run works, the lines it is working along are lit, and you can talk to it as it goes.
Many projects, one window
Several chats work at once, in one project or several. A project’s chats are tabs; every other project is one pill at their end. Nothing waiting on you gets lost.
Overview
⌃↑ shows every open chat as a card, a row per project, each with a picture of its work and its state. Press one to go to it. Drop one card on another and the two open side by side, each with its own composer and its own workspace.
Peek
Rest on a tab or a pill to see its chat, and answer it there.
Needs you
One amber count on the top line, and every chat waiting on you behind it.
At work
Every chat that is working, by project, the ones waiting on you first.
Tabs that stay
A finished chat keeps its tab, quiet, with a hollow dot, until you close it, the way a terminal’s do. Close one with ⌘W, or every finished one at once. Closing a chat that is still working asks first: stop it, or let it keep working in At work.
The tabs you had open come back when Robin opens again. ⌃Tab goes round them.
Every agent, on one map
At work’s map shows every agent across your projects: Robin’s chats and the helpers they started, Claude Code sessions in Robin or in a terminal, by project and by branch, each with its state and how long it has been at it.
The one waiting on you is amber. Rest on it to see what it asks, and answer it there. Two agents changing the same file are joined by a line.
Every coding session, live
Robin runs Claude Code, which you sign in to with your own Claude plan or API key. Anthropic bills your usage; Robin never sees your login. A session you start is a Robin chat, with your setup. Continue an earlier session, or follow one running in a terminal as it streams. When it asks, the question is a card you answer in place.
A repository’s worktrees are one project: start a session in a new worktree, and remove it once it is merged.
Talk to it
Turn on voice control, then hold ⌥Space anywhere and say what to do: open a project, ask what needs you, start a make. A strip shows the words as it hears them, then what it is doing, and Robin says one short line back.
Allow, stop and close are asked back first and wait for your yes. What you say is heard on this Mac and never sent anywhere.
Robin tells you when a chat needs you
Away from the Mac, Robin posts to your Discord channel when a chat is waiting on you, and changes the post once it is answered. Allow and Not now work from there, as they do in the window; a command, the computer or anything that leaves the Mac is asked a second time.
A finished run can post its one line and a small picture of what it made, and a digest can sum up the day. Share titles only, and nothing anyone wrote leaves the Mac.
It uses your computer
The way you would: it looks, then clicks and types. Only when you let it.
Works the app in front
It reads the window and presses buttons, fills fields and types, by name through the accessibility tree. Blender, Unity and the iPhone Simulator get tools of their own. Terminals and password managers are off-limits.
Uses the web
It opens pages in its own browser, reads them, and fills and sends forms, signed in wherever you signed in once; what it builds plays there too. Your own Chrome works as well, with your sessions in it.
Look only→Ask first→Approve for me
It looks until you let it act. Every chat starts in Look only. Ask first lets it act, asking before it does; Approve for me lets it get on with the work, inside the folders you shared, and lists every yes it gave. Publishing anything off the Mac always asks.
Ask from any app
Select something, press the hotkey, and the answer opens over the app you are in. Insert puts it back where the selection was. One ⌘Z takes it out.
And Robin checks its own work: it runs what it built, looks at the first screen and reviews it, and a game is played before it is called done.
Works in your apps
Robin works with the tools you already use, in their own windows, and brings the results back into your project. It installs none of them.
Claude Code
Supported
Runs the Claude Code you’ve installed, signed in with your own Claude plan or API key, as a chat in Robin.
Blender
Supported
Through a lightweight add-on for Blender 4.2 and later.
Unity
Supported
Create, build and run projects, with the Editor alongside your work.
Chrome
Supported
Works in your own Chrome, with your existing sign-ins.
iOS Simulator and Android
Supported
Installs, launches and navigates your app by its on-screen controls.
Any other app
Beta
Shown in Robin and operated through its accessible controls.
Godot, Defold, DaVinci Resolve
Coming soon
Integration built; end-to-end testing in progress.
The deal
On your Mac
Your files
Every project is a folder you can open in anything. Nothing is built in someone else’s cloud.
Any model
Your key
OpenAI, Anthropic, Gemini, OpenRouter, a local model through Ollama, LM Studio or llama.cpp, or your own Claude plan through Claude Code. Keys stay in the macOS Keychain.
No account
No telemetry
Nothing to sign up for. Prompts go to the model you picked and nowhere else.
Light
About 45 MB
A native Mac app: about 45 MB, and about 1% of the CPU while it rests.
Pay once
From $39
Two Macs and a year of updates. The version you have keeps working after that.
The assistant: the palette over any app, and the conversation, with any model.
$39at launch
$49 after launch
One-time purchase, two Macs
12 months of updates
Renewal if you want one: $24 a year
14-day refund, no questions
Robin Studio
Everything: every app in the studio, and the applications they drive.
$149founding, at launch
First 500 seats. Then $199.
Everything in Robin
Games, film, sound, music, pictures, 3D, pages, ads and posts
Founding seats: updates for as long as Robin is made
14-day refund, no questions
Team
Five people on Robin Studio, one invoice.
$499at launch
Five seats, two Macs each
Five Robin Studio licences, assigned to people
12 months of updates on all of them
One receipt, one VAT invoice
Keys stay in each person’s Keychain
Nothing is on sale yet; these are the prices at launch. The trial will be the whole app, Studio included, for 14 days with no card. Your model provider bills you directly for what you use, with nothing added here, and a model on your own Mac costs nothing to run.
Questions
When can I get it?
When it is ready to sell and support. There is no date yet. The list gets one email when there is.
What does it need?
A Mac on macOS 15 or later, and a model: an API key for OpenAI, Anthropic, Gemini or OpenRouter, Claude Code, which you sign in to with your own Claude plan or API key (Anthropic bills your usage; Robin never sees your login), or a local server such as Ollama or LM Studio. Robin asks for Accessibility to read what you select, and Screen Recording only for the features that show another app’s window.
Where do my prompts and files go?
To the model provider you chose, with your key. There is no Robin server. With a local model, nothing leaves the Mac.
The privacy page lists every host the app can reach.
Is there a subscription anywhere?
No. The only recurring cost is your model provider’s bill, paid to them, and nothing at all with a local model.
Can I try it first?
Yes: 14 days of the whole app, Studio included, with no card and no account. After buying, you have 14 days to get your money back.
What happens when the year of updates ends?
Nothing switches off. The last version you received keeps working. A discounted renewal buys another year of updates if you want them.
Get early access
One email when Robin is ready to download. We keep your address and the time you joined, and you can leave the list whenever you like. What happens to it.