Robin
Robin 1.0.0 What’s new

A creative studio for your Mac.

Games, pictures, films and music, made in a chat. Each in an app built for its craft.

From $39, paid oncemacOS 15 or later · Apple silicon and IntelWatch the film 54 s

Robin’s Home, the whole window: the question What are we making today? over the composer with Ask first, a drawn card for each app from Games to Stage and Vector, Blotsworn ready to play with the director’s “Round 1 is ready”, and Waiting for you: the Art director asking which night market should be the cover and a level designer asking how much the spool bridge should sway. Under them Lately, from every app: Blotsworn, a night market picture, Kettle Cove, a night market theme and the thimble hero. Down the side Home, At work, the Library, Search, the apps and the projects.

01 Make

Say what you want, and watch it made.

Type an idea or say it out loud. Robin plans it, draws it, scores it and builds it, in a chat on your Mac.

Watch the whole film 54 s, with sound

Type it Kettle Cove Post, from one line to a game you can play.
Or say it A warm theme for Dumpling Row, heard and made.

Made in Robin

A demo in every app. Each opens on something already made in it, as it was made: free, on your Mac, nothing to set up. See the apps ›

02 Two hands

It works the app the way you do.

Ask in the chat, and Robin’s own pointer goes to the control and presses it: a take, Use in the cut, a slider, Compare. Its chip says what it is doing, and each step lands in the chat.

  • Its own pointer Labelled Robin, beside yours. It never moves yours.
  • You first Rest your pointer on a control and Robin waits for you. Esc in the chat stops it.
  • The same presses Every button it presses is one you can press, and runs the same code.
  • One Undo away Each step says who made it, and Undo takes it back.
Two hands, one window Robin puts a take in Night Ferry’s cut, then warms Kettle Cove Post’s harbour and takes a boat out. The last press is yours.

04 Works with

Works with what you already use.

Robin runs your own agent and reaches your own models. It builds for the engine you ship with, hands off to the pro apps you own and takes the work back, and brings your tools into the chat over MCP.

Agents and models

  • Claude Code
  • OpenAI
  • OpenCode
  • Cursor
  • Anthropic
  • Gemini
  • OpenRouter
  • Ollama
  • LM Studio
  • fal
  • ElevenLabs
  • Runway
  • Luma

Engines, stores and pro apps

  • Unity
  • Godot
  • Defold
  • Three.js
  • Xcode
  • Android Studio
  • itch.io
  • App Store
  • Steam
  • Blender
  • DaVinci Resolve
  • Ableton Live

Connectors and sharing

  • GitHub
  • Notion
  • Slack
  • Linear
  • Jira
  • Stripe
  • Gmail
  • Google Drive
  • Postgres
  • SoundCloud
  • YouTube
  • Discord

05 The helpers

The agents map Every agent at work, across your projects.

Each chat has its helpers.

A director leads it; an art director, a level designer and a critic do their parts. When it is your call, they ask.

Every agent at work sits on one map, and the one waiting on you is answered right there.

The Art director, on Dumpling Row: I made four night markets. Which one is the cover? Three of them under the question: The cook, The bowl, The rain.

06 Yours to keep

Bought once, and yours.

Robin is a licence, not a subscription. The app, the work and the folder it lives in stay with you.

  • The app is yours Paid once, on two Macs, with every future update. No subscription and no account; nothing expires and nothing switches off.
  • Your files stay on your Mac Every project is a folder on your Mac that you can open in anything. No Robin server sits between you and your model.
  • Local when you want it With a model on your own Mac, such as Ollama or LM Studio, nothing leaves the Mac. Run everything locally and nothing leaves the Mac but its update and licence checks.
  • The price before you press Every make says up front what it costs and whose it is: free on this Mac, your Claude plan, or credits on your own key. Above the limit you set, it waits for your yes. Your provider bills you directly, with nothing added.

Every host the app can reach

07 Pricing

$39 once, for the first 100 licences. Then $59.

Robin Studio, for two Macs and every future update. No subscription and no account, and your money back within 14 days if it isn’t for you.

Pricing and questions

The projects shown are original, made in Robin for this page: Blotsworn, Kettle Cove Post, Thimble & Clay, Dumpling Row and Lowtide Station.